How to check your matchmaking rating league of legends

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Sitting at just under 2. I imagine "high mmr" might even start at 2k. Definitely a problem not having anything to compare it to though. Does it work the same way as regular MMR?


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Are we expecting a diamond I aram player to have the same MMR as their ranked? I'll have to get back to you on that. My database server is getting rekt right now, and it'd probably be more helpful to see the final distribution results. Even back when OP. My aram MMR is , and I'm a high gold player on summoners rift. Not really high elo, but gives you another data point to look at.

Can you share your summoner name? Unless it spat out a warning that there wasn't enough solo queue data, I've never seen the calculations be incorrect especially by that large of a margin. You are jsut using a made-up algorithm with no real confirmation. You don't even now if it's true or not. Unfortunately OCE isn't high on the priority list at the moment. I'd give a tentative estimate of a few weeks at best. Thanks for the suggestion! I assume you mean a distribution graph for all tiers and divisions rather than that of the current summoner?

Well, unfortunately it doesn't tell me anything. So my MMR is X number. What does the number mean? MMR is calculated differently this season than it was in all the previous seasons. Also, that Voyboy is the default summoner name tilts the fuck out of me. He's too fucking boring. It seems fairly low. First off, the numbers are simply off. Plat should be around the mmr range, not range. And I know for a fact my aram mmr is much higher than the you pinned it at.

Numbers are not normalized which is why there's a distribution graph for ranked. Not saying his site is better than OP. Trust me guys, it works! Why you may ask? Because of my special formula!

How to check your matchmaking rating league of legends

Just saying, it's nice that you made this site, but lets not talk shit about OP. GG because that's not how it works, they calculate your MMR based on the players you get matched with, which is most likely similar to what your site does. That's precisely what I'm saying they're doing.

However, I'll admit that I didn't explain it that well in the post. By basing your mmr off your opponents, it changes wildly game to game if you duo. These mmr results are off. My smurf is silver 5 and rapidly climbing with a 58 percent win rate while this site shows it has the mmr of a bronze 4. I always thought diamond starts at or but in your site it starts at about Tried comparing some challenger mmr in your site and op.

It says no ranked games to analyze, though I play lots of ranked. Thanks for the report. I'll look into making that smarter by pruning premades per queue instead. I have 33 ranked games, 31 of which were as a solo player. Is that not enough data? Do the games not get counted if they're not very recent?

Either way, returning that I didn't play ranked at all is a bit wonky. Yup, it goes off of recent ish match history. What is recent-ish and how many games does it require? I've played 3 in the past 10 days and 1 18 days ago so I guess your site requires more games? Your ranked games were played before my site went operational, which is why there's nothing for ranked. Norm MMR is just not showing up due to the premade filtering, which will be fixed later today. Looks your most recent games were played when my servers were broken. If you play today or later this week it should show up though!

I've heard that rumor for years and would love to know for sure if you're in a position to answer. From what I've seen, placements start at mid Silver for everyone regardless of their current normal MMR. Now I can tell this to all my newbie friends who are scared to even start their ranked careers. I tried it on some streamer acc since i'm in euw, and it seems to have bugged on special character such as boxbox account. Otherwise, your website looks cool, and i hope you'll make it available for euw.

It's telling me it has no ranked games to analyze, yet I just passed or will soon this season. It's consistent internally when mapping to the division, but I might need to offset the raw values higher.

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Honestly, these values are most useful in the context of the site until I can fully normalize them. As someone who never plays ranked, mostly normals this puts the mmr into perspective for me haha. This means that with time you will start to play with players whose skill level is nearly the same according to LoL records and statistics. Everytime you win or lose, your MMR changes accordingly. Amount of MMR gain or lose depends on the two main factors:.

Winstreak and 26 lp gain per win during elo boost on Boosteria. Nevertheless, the reverse situation may arise: Of course, you will have to play against the same level of players as if nothing happened. When you are playing in duoq you will be matched according average value of your MMR and your duo partner plus 30 to compensate duoq advantage.

Thus your performance during preseason affects your MMR your placements when a new season starts. Also due to soft reset you will start to gain more LP than usual to make you faster reach a league which fits your skill.

/dev: Matchmaking Real Talk – Nexus

Winstreak at the beginning of new season can provide with high position in the lol ranked queue. Thus right now position order during champion selection is decided by random. Here we list estimate values of normal MMR for each ranked position. The highest possible league in game but players here have challenger points analogue of elo system but only for challenger league.

For the sake of interest, we present the following diagram which shows player distribution in LoL by leagues. To check your MMR follow next steps:. I had the same problem last season and I was winning 11lp per win!! I dtopped then climbed back and the problem was gone. Every counting system says i have higher mmr than my div. If their position higher than yours in average then situation is really weird.


  1. MMR in League | How to check LoL Match Making Rating.
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  4. Oh this clears things up. Gold 2 and Gold 1 MMR values are just copied over from silver and not changed.

    May want to fix it.

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